Weapon (enemy effect) / Wearable Item (character effect)
1. Absorb Agility / Fortify Agility
2. Absorb Endurance / Resist Disease
3. Absorb Fatigue / Fortify Fatigue
4. Absorb Health / Fortify Health
5. Absorb Intelligence / Fortify Intelligence
6. Absorb Magicka / Fortify Magicka
7. Absorb Speed / Fortify Speed
8. Absorb Strength / Fortify Strength
9. Burden / Feather
10. Damage Fatigue / Fortify Fatigue
11. Damage Health / Fortify Health
12. Damage Magicka / Fortify Magicka
13. Demorilize / Fortify Willpower
14. Disintegrate Armor / Shield
15. Dispel / Spell Absorption
16. Disintegrate Weapon / Fortify Blade Skill
17. Disintegrate Weapon / Fortify Blunt Skill
18. Fire Damage / Fire Shield
19. Fire Damage / Resist Fire
20. Fire Damage / Light
21. Frost Damage / Frost Shield
22. Frost Damage / Resist Frost
23. Frost Damage / Water Walking
24. Shock Damage / Shock Shield
25. Shock Damage / Resist Shock
26. Shock Damage / Night Eye
27. Silence / Resist Magicka
28. Silence / Chameleon
29. Soul Trap / Resist Magicka
30. Turn Undead / Detect Life
The magnitude (strength) of the above enchantments will be based on your
character level when you found the Sigil Stone.
Descendant Sigil Stone -- Level 1-4
Subjacent Sigil Stone -- Level 5-8
Latent Sigil Stone -- Level 9-12
Ascendent Sigil Stone -- Level 13-16
Transcendent Sigil Stone -- Level 17 and up