Zanimato Admin
Posts : 125 Join date : 2008-09-16 Location : Silent Hill
| Subject: Alternate endings, Creating juices, and Books, Dead Rising. Tue Sep 16, 2008 5:22 am | |
| Alternate endings
Perform the indicated tasks in 72 Hour mode to get the corresponding ending (from best to worst):
Ending A: Solve all cases and return to the helipad at 12:00 p.m. on the 22nd. Ending B: Solve all cases and rescue a large number of survivors (it's 40 or more I believe) Ending C: Do not get to the helipad on time and solve all cases. Ending D: Be a prisoner of the Special Forces at 12:00 p.m. on the 22nd. Ending E: Do not get to the helipad or solve all cases. Ending F: Fail to collect all of Carlito's bombs in Act 7-2.
Creating juices
Juices are created by mixing two of any food items in the blender upstairs at Columbian Roastmaster. All juices restore full health, but their effect only last a short amount of time. There are multiple ways to make juices:
Energizer (unknown effect) = Randomizer + Zombait Nectar (attracts a Queen) = Orange Juice + Snacks Quickness (move 5x faster) = Wine + Yogurt Quickstep = Ice Pop + Yogurt Randomizer (random effect or stomachache) = Cooking Oil + Snacks Spitfire (spit becomes deadly) = Baguette + Snacks Untouchable (invincible to any attack) = Baguette + Pie Zombait (zombies more attracted to you) = Pie + Snacks
Books
Certain books will give a specific effect:
Weekly Photo Magazine: Skill+ (get a visual cue to indicate prime photo timing) Sports: Item+ (hold onto sporting goods three times as long as usual) Camera 1: PP+ (get a 25% boost to PP resulting from photos) Hobby: Item+ (hold onto toys three times as long as usual) Engineering: Item+ (hold onto tools and construction related items three times as long as usual) Horror Novel 2: PP+ (get a 25% boost to PP resulting from defeating zombies) Entertainment: Item+ (hold onto entertainment related goods three times as long as usual) Interior Designing: Item+ (hold onto interior designing goods three times as long as usual) | |
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